![]() At the very most, they will play dead until approached close-up (or become irritated when a light is shone in their face), where they will attempt to cause damage by flailing out their (relatively-short) intestines. ![]() Extremely weak and lethargic, the Immature Guardian is incapable of performing it’s matured brethren’s lethal attacks and cannot host spawn. The Immature Guardian still looks very human as it still has an unchanged head, arms and chest until the waist-down, where the abdomen is vertically split apart with the entrails hanging out. Usually, as its name implies, a Guardian (sometimes two) is found near a door which the player must travel.Ī human torso that has just recently been attached to a wall infested with Necromorphic growth and just begun to mutate. If Isaac gets too close, their squid-like tentacles can decapitate him, killing him instantly. This “landmine-spitting” attack makes them quite like Tyranid Biovores, from Warhammer 40,000. Unable to move and attack enemies unless they move up close to the Guardian, the Guardians have been observed utilizing embryonic spawn that they spit out in front of themselves which will aid in attacking detected threats and such pods can even explode should an unfortunate soul walks near them. Guardians are sentries, set up by the Necromorphs to defend certain areas. Guardians cannot move, and while they can flail their viscera in a whip-like fashion, the little creatures they spawn are their primary offensive capability. It wails and screams as little, tentacle-armed sacs comes out from its belly. However, some have been observed as being silent until engaged in combat. Quite possibly, the groaning is a lure for unwary humans. You can tell when one is nearby when you hear moaning and groaning. ![]() One of the most peculiar necromorphs Isaac encounters, Guardians are the result of the Necromorph infection anchoring a torso to flesh growing on the walls with its intestines dangling under it., and as a result this is what grows. Just don’t let them get too close and you’ll be fine. Due to their “one use” nature and fairly slow movement they most often attack in large groups and attempt to overwhelm Isaac, but this group-swarm tactic also makes them dangerous to other nearby accompanying Necromorphs as well as to each other. With its legs fused together in a strange fleshy mass and its body radically twisted and emaciated, it’s face vertically split in half, most likely a homage to “The Thing”, the Exploders are fortunately slow to move, but charge in surprisingly fast when they close in to close range and attempt to clobber Isaac with the massive pustule on the end of their arm that is filled with some explosive material that explodes on impact, thus making the Exploder the suicide bomber of the Necromorphs. Be wary of their counterpart, the Enhanced Brute, an entirely black version of the Brute that is far more resistant to damage. This can be used to Isaac’s advantage for the back of the creature is still exposed.īrutes are incredibly strong, and can tear a human apart with ease. When attacked in its weak spots the Brute has been observed to contract within its armored plates to protect itself. They are amazingly quick for their size, and you should have Stasis handy to slow them down or they can quickly run Isaac over like a freight train. Brutes attack Isaac with a decimating punch, and a headbutt that can easily knock him off his feet. They have an armored bone exoskeleton on their anterior body for defense, however, as aforementioned, the posterior of the creature is relatively weak and devoid of defense. They are vulnerable to attacks from behind, but given their speed and sheer power, getting into position for a clean shot is indeed difficult. They also possess nearly invulnerable natural armor on their front, though their back is completely devoid of armor. They are large, hardy, and like all necromorphs, extremely violent. The Necromorphs Isaac must fight are disturbing by themselves, but the Brute could be the strongest of the lot. A combination of multiple hosts fused together into one large being, it’s impossible to tell exactly how many bodies have been reanimated to create this monster. ![]()
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